What Is This?

Okay, I’ll admit that last week’s image was a bit tough.  I’m trying to stress out those brain cells, and get the imagination burning!  At the very least, perhaps get people who didn’t know what it was to search out on the net and try to figure it out.  Well, this week is something a bit easier :)  Gratz to pjwhite for the closest guess - last week’s image is of an integrated circuit tester.

This week’s image:

What

As always, post your guesses in the comments area.  Have fun!

Entertainment

You Are Eaten By A Grue.

Older geeks will recognize this articles title as an unwanted encounter in a dark space!  For the neo-geeks out there, I present to you: Zork I: The Great Underground Empire.  The original classic, Zork I is arguably the most important computer game ever released as it completely changed the way that people viewed both computers and computer gaming.

 The Great Underground Empire

Instead of action games or shoot-em-ups, Zork I was an adventure game designed by adults for adults with incredibly descriptive prose and a parser that would accept and recognize full English sentences. While only a treasure-gathering game, Zork I paved the way for all future adventure games, and certainly must be played to see how the computer gaming industry truly began. While it doesn’t have much of a story beyond the hunt for twenty treasures, it needs to be recognized most for its contribution to the industry. Though it may seem unpolished or incomplete, this is due to the fact that the storage media of the era wasn’t capable of holding all three chapters of Zork, but shouldn’t stand in a way: this is still a classic game, and worthy of play today.

Ready for adventure the way it was meant to be?  Stab this link: Zork I

I love this game!

Computers

(D&D): Dungeonscape – A Refreshing New Take on Dungeon Adventures for DMs

Dungeonscape D&D book

Welcome to the Dungeon!

Since the dawn of the DUNGEONS & DRAGONS game, the dungeon has remained a place of mystery, excitement, and danger. Purple worms burrow through the earth, eager for their next meal. Savage orcs lurk within the darkness, ready to surge forth and lay waste to civilized lands. Strange cults, mutated monsters, and forgotten gods hide within the choking darkness of the dungeon’s halls. Nowhere else offers greater prospects for wealth, magic, and power. Yet the horrors that lurk beneath the world never give up their treasures without a fight….

This D&D supplement presents a refreshing new take on dungeon adventures. It shows Dungeon Masters how to inject excitement, innovation, and thrilling adventure into their dungeons. New rules for encounter traps allow DMs to build deadly snares to catch the unwary. For players, the journeyman class is a cunning wanderer, a jack-of-all-trades who can cope with anything the dungeon throws at him. New equipment, feats, and prestige classes give adventurers the tools they need to survive the dark beneath the earth.

Title: Dungeonscape (amazon)

MSRP: US$19.77

Availability: Feb 13 2007

Format: Hardcover

Visit Wizards for more information and their other books.

Entertainment

The CIA’s real Star Gate Program

A true story

If I told you this true story involved Saddam Hussein and nuclear weapons as just minor pieces to a bigger story you’d probably think this 2 decade long tale had something to do with the Gulf War or the Iraq War….it’s not.

This is about Star Gate, I’m not referring to the TV show ‘Stargate’. Instead, it’s about a little known CIA initiative that was declassified in the 1990’s as a part of Bill Clinton’s Executive Order #12958 April 17 1995 “Classified National Security Information”.

Well, the CIA has at least declassified portions of the project; some 270 pages of reports have been released out of the possible tens of thousands of documents created over the Star Gate project’s life which spanned from its inception in 1972 to 1995 when the program was made public. I should mention that we at least think the project has ended, at least according to the government, it’s over.

So what was ‘Star Gate’?

In essence, Star Gate was just one of the code names the CIA gave to a program that involved the U.S government’s reliance on a form of telekinesis called ‘Remote Viewing’. Other code names associated with off-shoots of the program included Sun Streak, Center Lane, Scan Gate and Grill Frame.

Read more »

History Geek

Mac Chick Of The Month

Mac Chicks

The Macenstein blog is all Mac all the time and one of their more interesting category subjects has got to be the Mac Chick of the month. These are (barely) SFW pics of chicks posing with their, ahem, strategically placed Mac computers.

Misc.