Robots In 500 Years

I stumbled on this great Tweet today, posted by Bob Walton a few months ago.



@bobspace : I’ll bet that 500 years from now, there will be orthodox robots who believe the universe was created on January 1st, 1970.
@alasdair53 No, none of those robots will ever believe the world is more than 2^32 seconds old :-)

Just geeky

Future of the ‘Lumpy” Cloud

Lumpy Cloud

While browsing technical articles tonight I stumbled upon a new term called the ‘Lumpy cloud’ in reference to an aberration of the classic cloud we think of today.

The article in question with this term is just a short debate on whether mainframes have any place in the cloud or if it’s expected to be x86 based. There’s nothing earth shattering here but the article is worth taking the 5 minutes to read.

Anyway, the term ‘Lumpy cloud’ is defined below and I thought it was interesting enough of a term that it deserved to be called out:

It just means that it’s not all four-CPU PCs. Instead, you have lumps that are basically 100 processors and up, whether it’s the mainframe or something else, and 100-virtual-machine-and-up machines. I just don’t think that x86 is there yet.

Most references on the web refer to lumpy cloud in the context of weather, not 100x CPU VM servers. Smile


Nights of the Crusades, Beta Testers Needed

Nights of the Crusades

Nights of the Crusades RPG is ready for broad testing and the call for Beta testers is going out!

Here’s a description of the RPG:

"Nights of the Crusades is a roleplaying game set in a land and time that is familiar on the surface, but within its cracks lie tales of sorcery, madness and violence. It is a world that could have happened and then been lost to barbarity and time. Players take on characters that can explore the places involved in the Crusades, from Egypt, through to Damascus and Jerusalem. The Tale-Weaver is their guide, allowing them to unearth the horrors of war and fanaticism as they pursue their goals. As the main characters come across storytellers in their travels, they will take part in a new story within the story of their main narrative. Magic, djinn and foul beasts lurk within the minds of the storytellers, yet many secrets and shards of knowledge can be found within these tales.

And the real world is not free from horror. The land is rife with dark cults, creatures that dwell in unseen places and bloodthirsty warriors. This is a time when anyone’s thoughts, from king to slave, are enough to condemn them to death and hell, and many are they that will line up to cheer the execution. Nights of the Crusades is a mixture of the Arabian Nights, the history surrounding the Crusades and both modern and ancient tales of terror.

The rules hope to reflect mature and gritty issues that are not catered to in many popular RPGs, such as the psychological impacts of combat and killing. The gameplay also allows for tension in every form of conflict, whether verbal or physical. A group of companions made up of an artist, diplomat and physician will be as enjoyable to play as one made up of a warrior, archer and thief."

You can download the rulebook here:

The rulebook is quite large (25MB) because it’s around 100 pages with illustrations, but it’s been compressed as much as possible without impacting the quality.

You can find more details at their Facebook page or at their web site with forums:


Sign-up For Free Stanford Game Theory Course


Stanford University is offering a free online course on Game Theory, class starts in January 2012 and I’m signing up! If you’re not familiar with game theory and how it can be applied to everyday use, here’s the course’s intro:

Popularized by movies such as "A Beautiful Mind", game theory is the mathematical modeling of strategic interaction among rational (and irrational) agents. Beyond what we call ‘games’ in common language, such as chess, poker, soccer, etc., it includes the modeling of conflict among nations, political campaigns, competition among firms, and trading behavior in markets such as the NYSE. How could you begin to model eBay, Google keyword auctions, and peer to peer file-sharing networks, without accounting for the incentives of the people using them? The course will provide the basics: representing games and strategies, the extensive form (which computer scientists call game trees), Bayesian games (modeling things like auctions), repeated and stochastic games, and more. We’ll include a variety of examples including classic games and a few applications.

Visit the Stanford Game Theory course page here and lets sign up together.

Just geeky, Science

Why Windows?

This is a great article describing what it is about Windows that drew people into personal computing so long ago and why some concepts of Windows used in the new Windows Phone OS bring the same primal needs.

Just geeky