There are so many legendary games in the first person shooter genre. There is Wolfenstein, which has recently made a comeback. There is Doom, which will be rebooted once again this year. There is Shadow Warrior, which has revived as well, there’s Daikatana, and Duke Nukem, which has returned to life after over a decade in development limbo. But all these pale next to the one legendary game that has changed the face of shooters forever, adding a true third dimension to the game: Quake. And it turns twenty this year.
Unlike some other legendary games from the 1990s, Quake was never rebooted. Some games were revived over the years, others got adapted to the big or small screen, like Hitman and Tomb Raider, both of them with movie versions, among the best Red Flush casino games. Quake had two mission packs and four sequels, but none of them continued the Lovecraftian visuals and story behind the original title.
Quake was the first FPS to feature truly 3D characters and a truly 3D environment. Its visuals, albeit dated by today’s standards, meant a huge jump compared to the plainness of all its predecessors. If you have ever played Duke Nukem 3D, Wolfenstein or even Doom, you know what I mean. In any of those, you could not walk around the objects and monsters you encountered – they were always facing you, and they were plain.
Quake was the game that has introduced my gang of PC gamers into the world of LAN parties and deathmatches, as well as online play. I remember taking on a Russian team on a 14.4kbps dial-up connection. If any of today’s CS:GO players would have ever tried to play on such a connection, they would have committed suicide. Although it only had six deathmatch maps included, we played them repeatedly, and grew to know them by heart. We even organized our local Quake tournaments, and considered John Carmack and John Romero to be the prophets of video games.
I think the 20th anniversary of the game’s release would be the perfect occasion for id Software to finally return to the dark realms of Quake and release a game with the same dark, Lovecraftian visuals. Oh, and with the original Quake soundtrack, created by Trent Reznor and the Nine Inch Nails. The gloomy world of fiends, shamblers and shotgun-wielding guardians could really use a visual upgrade. I would love to immerse once again into the dark dimension inhabited by Shamblers, and take on Shub Niggurath once more. And explore further into the world that offered me so much fantastic entertainment as a child.